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Showing posts with label Splinter Cell. Show all posts
Showing posts with label Splinter Cell. Show all posts

Friday, April 16, 2010

Not Your Average PMC Conspiracy


*PLOT SPOLIERS*
DO NOT READ IF YOU ARE PLAYING OR PLAN TO PLAY  
SPLINTER CELL: CONVICTION!






So Splinter Cell: Conviction's story is pretty short, hence the quick follow up on my post about the blood thirsty Canadian who has eyes for American contractors instead of terrorists.

I don't want to put up mega spoilers, so it'll be sufficient to say that the rouge PMC (aka, “military industrial complex” to said gamer) is just the tip of the iceberg. From what I can tell, the brains behind the plot in SCC are foreign, but that's not for sure. It is definitely not some half-assed right-wing conspiracy to make the US a corporate-fascist nation using a Blackwater clone. Not in the least. To me, it's more a one-world conspiracy by big government supporters and corporate honchos (George Soros, for instance). All of the baddies in SCC are pawns, even the top villian, so that gives you an idea of how big the conspiracy is. For now, the story is way above the stupidity of 24 season 7 and above the intelligence of the dumbass Canadian who gets the blues when taking out non-American baddies. I plan on buying the novelization of SCC to see if it has any more depth to this interesting take on the media's second-favorite military whipping boy.

Wednesday, April 14, 2010

Saving the World Makes Me Feel Guilty

But killing Americans in cold blood is a hoot.

Emphasis totally mine.
I’m often conflicted while playing games in Ubisoft’s Tom Clancy library. They’re fantastic fun—several entries in the Rainbow Six, Ghost Recon, and Splinter Cell franchises have provided some of the most memorable moments I’ve experienced in military-themed gaming—but I’ve always had a problem with Clancy’s politics. America’s forces typically act as world police in his games, conducting overt or clandestine operations in foreign lands with little regard for local governments and citizens and usually with impunity. It makes me feel a little guilty for enjoying myself so much while playing.

And that’s what makes Tom Clancy’s Splinter Cell: Conviction such a welcome change of pace. It delivers the sort of high quality and innovative action that players have come to expect from Clancy-branded games while giving us a hero who is actually rebelling against the American military industrial complex. It feels great.
So fighting terrorists and nations bent on destroying us makes this guy "feel a little guilty", but when the story involves a wayward PMC full of ex-American soldiers "[i]t feels great".

I'm a fan of Splinter Cell and Tom Clancy. I've read many of his books, Red Storm Rising being my favorite. He's had many Westerners as bad guys, and just like 24 these white male bad guys are bent on subverting the free world in some way. Yet, the only thing that gets this gamer off is killing Americans. You'd think that the video game world should be making Che games based on this idiot's preferences.

I've bought Splinter Cell: Conviction and I'll be commenting on the story once I finish the single-player campaign. It'll be interesting to see if SCC uses and intelligent evil PMC story, or if it'll go the way of 24 Season 7 and beyond ludicrous. I'm talking plaid-bad storytelling.